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Minggu, 27 Mei 2012

 CorelDRAW X5 The Official Guide full version


CorelDRAW X5 The Official Guide is divided into nine parts plus two online Bonus Chapters and an online Quick Reference listing keyboard shortcuts that’ll speed up your work in CorelDRAW. Organization is key to explaining things, so the parts follow a progression, from a very basic introduction to later chapters that delve into special effects, and with this edition, we’ve added two complete chapters on Corel PHOTO-PAINT, because it’s an important program you will use if you first understand how to edit bitmap images. If you’re the type of reader who likes to begin at the beginning and make a linear voyage to finish with the last chapter, you won’t be surprised. However, the chapters are structured and fairly compartmentalized to address a specific topic; if you want fast solutions for specific areas within CorelDRAW, you can also “pick and choose.” One of the wonderful things about books is that you can skip ahead and rewind—and probably do it faster than using an online search engine.
Additionally, www.theboutons.com has some Bonus Content, goodies for our readers that have nothing to do with this book’s Tutorials, but everything to do with your continuing adventures in CorelDRAW. The Boutons are offering original, seamless tiling textures perfect for web page backgrounds, custom object fills, and backgrounds in your CorelDRAW documents. You’ll also find high-resolution images of indoor and outdoor scenes with blank signage. Because so many CorelDRAW users create billboards, package designs, and vinyl signs for vehicles, we thought it would be nice if you could previsualize a logo or other signage.
You can then show your design to clients and coworkers before you go through the expense of commercial printing. The Boutons also offer original typefaces and some content that we want to remain a surprise for now. I know I speak for the entire group who helped make this book happen that we were highly motivated to make this Official Guide reflect all the creative possibilities that you’ll have fun learning, exploring, and building upon. Playtime isn’t the only time when a creative person can have fun. Work time can be fun, too. It’s how you approach it. So enough with introductions! Turn the page and get to the Good Stuff!
-Gary David Bouton-

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